Sabemos que explorar todas las alternativas que nos ofrecen los videojuegos es una de las premisas de muchos gamers. Es por esto que en esta ocasión te traemos una guía de Stellaris con todos los códigos que puedes introducir en la Consola de Comandos que este tiene para sus fanáticos.
Presta mucha atención a los siguientes puntos y aprende todo lo que necesitas saber sobre los códigos de Stellaris.
Stellaris Consola de Comandos – Cómo Iniciar la Consola de Comandos
Para poder desbloquear la consola de comandos y utilizar todos los códigos de Stellaris que quieras, solo tendrás que seguir unas sencillas instrucciones.
Lo único que debes hacer es presionar la tecla que se encuentra a la izquierda del número 1 de tu teclado, esa que se encuentra abajo del botón Esc. Por lo general suele servir para el “º”, así que de seguro ya sabes de que te estamos hablando.
Si esto no funciona te recomendamos que intentes con la combinación de Shift + 2, Shift + Alt + C o con Alt + 2 + 1. Con estas combinaciones de teclas estamos seguros de que podrás abrir sin problemas la Consola de Comandos de Stellaris.
Stellaris Consola de Comandos – Códigos de Prueba
- 3D stats (Toggles) – 3dstats
- Achievement status (print) – achievement_status
- Ethic to a pop (add) – add_ethic_pop x y: Where x is the pop id and y the ethic key
- Game in year 2400 -advanced_galaxy
- Ai anomalies (Toggles) – ai_anomalies
- Alien FX (Toggles) – alienfx
- Ambient object (spawn) – ambient_object x: where x is the object type
- Attack all fleets – attackallfleets
- AI aggression to 10 – berserk_ai
- Map Borders – borders
- Casus Belli – casusbelli x y: where x is the casus belli key id and y the id of the target empire
- Clear flag – clearflag x y z: where x is the type, x the flag and z the target id
- Communications with an empire (Toggles) – communications x: where x is the target country id
- Contact with all the empires (Toggles) – contact
- Ship Damage – damage x: Where x is the amount of damage, but you have to select the ship first
- Start a democratic ruler election – democratic_election
- Start a ruler election – election
- Show errors – error
- Remove megastructure -effect remove_megastructure: but you have to select the megastructure first
- Advance time – fast_forward x: where x is number of days to advance
- Kill country, leader, population or ruler – kill_country, kill_leader (ID), kill_pop (ID, kill_ruler
- Switch Language – switchlanguage
Stellaris Consola de Comandos – Cheats & Codes
- Anomaly (add) – add_anomaly X: Where X is the name of the anomaly
- Opinion (add) – add_opinion X: Where X is the name of the Opinion
- Relic (add) – add_relic X: Where X is the name of the relic
- Trait to Leader (add) – add_trait_leader X Y: Where X is number or id of the leader and Y the trait id
- Trait to Leader (remove) – remove_trait_leader X Y: Where X is number or id of the leader and Y the trait id
- Ship (add) – add_ship X: Where X is the name of the Ship or the design
- Trait to Specie (add) – add_trait_species X Y: Where X is number or id of the specie and Y the trait id
- Trait to Specie (remove) – remove_trait_species X Y: Where X is number or id of the specie and Y the trait id
- Alloys (add) – alloys X: Where X is the amount of alloys to add
- Robot Pops (add) – build_pops X: Where X is the amount of Robot Pops to add
- Cash or Energy Credits (add) – cash X: Where X is the amount of Cash or energy credits to add
- Building (add to celestial body) – effect add_building = X: Where X is the ID of the building
- Deposit (add to celestial body) – effect add_deposit = X: Where X is the ID of the Deposit or the ID of the Planetary Feature
- Modifier (add to celestial body) – effect add_modifier = { modifier X: Where X is the ID of the planet modifier
- Engineering tech points (add) – engineering X: Where X is the amount of engineering points to add
- Food (add) – food X: Where X is the amount of food to add
- Growing pops (add) – grow_pops X: Where X is the amount of growing pops to add
- Influence (add) – influence X: Where X is the amount of influence to add
- Full Resources (add) – max_resources
- Minerals (add) – minerals X: Where X is the amount of minerals to add
- Minor Artifacts (add) – minor_artifacts X: Where X is the amount of minor artifacts to add
- Physics (add) – physics X: Where X is the amount of physics tech points to add
- Planet Happiness (add) – planet_happiness X: Where X is the amount of planet happiness to add
- Resource (add) – resource X: Where X is the amount of resource to add
- Skill levels (add) – skills X: Where X is the amount of skill levels to add
- Society tech points (add) – society X: Where X is the amount of society tech points to add
- Unity (add) – unity X: Where X is the amount of unity to add
- Traditions (activate all) – activate_all_traditions
- Tradition (activate) – activate_tradition X: Where X is the id of the Tradition
- Ascension Perk (activate) – activate_ascension_perk X: Where X is the name of the ascension perk
- AI (Toggle on or off) – ai:
- Planet Ownership (take) – branchoffice:
- Colonize a planet – colonize X: Where X is the ID
- Megastructure (create) – create_megastructure X: Where X is the ID of the megastructure
- Fleet (create) – create_navy X: Where X is the % of naval capacity
- Refuse Player proposals (always) – debug_nomen:
- Agree Player proposals (always) – debug_yesmen:
- Ethics (Shift) – effect shift_ethic = X: Where X is the ID of the Ethic
- Researchs (finish all) – finish_research:
- Special Projects (finish all) – finish_special_projects:
- Terraforming processes (finish all) – finish_terraform
- Force Integrate – force_integrate X: Where X is country id you want to integrate to your empire
- Free Government (Toggles) – free_government
- Free Policies (Toggles) – free_policies
- Instant build – instant_build: But also applies to enemy AI
- Intel (galaxy info) – intel
- Invincible (ship) –invincible
- Observer mode – observe
- Fleet, Starbase or Planet Ownership (take control) – own
- Fills all housing on a selected planet – populate
- Planet Class (change) – planet_class X: Where X is the planet class name or id
- Planet Size (change) – planet_size X: Where X is the new planet size
- Technology or Tech Research (all) – research_all_technologies
- Technology or Tech Research (one) – research_technology X: Where X is the Tech ID
- Surveys all planets – survey: But requires 1 science ship
- Edicts (unlock all) – unlock_edicts
En el caso de que todavía te queden dudas sobre cómo utilizar estos códigos en Stellaris, aquí te dejamos un video en el que se muestra de forma sencilla cómo abrir la Consola de Comandos y conseguirlo.
Esperamos que este artículo haya sido de tu agrado y que consiguieras obtener todos los recursos que buscabas. Utiliza todos los códigos de Stellaris de la forma que más te parezca divertido y disfruta al máximo de este gran videojuego.
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