One of the great attractions of any RPG, like Fallout 4, are the secondary missions. The only problem is that they tend to exceed, by far, the ones that shape the main plot. Therefore, in order not to get lost on this journey, HDGamers brings you all the story missions in Fallout 4.
In addition to this, we will give you some recommendations about them so that you can overcome them without problems. In this way, you will be able to enjoy this great game in its fullness.
What are the story missions in Fallout 4?
In this order of ideas, the first point that we will touch when leaving our refuge will be the name and order of the main missions of the game. Next, we will tell you about it.
- Out of time.
- Jewel of the Commonwealth.
- A very unholy Valentine.
- Get a hint.
- Meetings.
- Dangerous Minds.
- The shining sea.
- Hunter hunted.
- The Molecular level.
- Institutionalized.
- Secret mission.
- Endings of Fallout 4 .
Cheats for the story missions in Fallout 4
As you may have noticed, there are no more than 200 missions that you have to do to overcome the Fallout 4 challenge. But, it is worth trying to complete the game in its fullness. For this, we recommend you review the Fallout 4 builds with which you can achieve it.
Returning to the topic that interests us at this moment What is a guide on history missions in Fallout 4 without telling you how to do them? Possibly just a slightly empty comment.
Therefore, from this moment, we will tell you what are the most important actions you must take to overcome each and every one of these missions.
Out of time
- Mission objective
- Get to the Museum in Concord .
- How is it done?
- Go home / Talk to Codsworth .
- Register the neighborhood with Codsworth .
- Thoroughly research everything Concord . Only then will you find great articles.
Note: On the roof of the museum you will find a rifle and many ammunition
- Mission reward
- +230 points.
Commonwealth Jewel
- Mission objective
- Talk to Ellie Perkins at the Detective Agency Valentine .
- How is it done?
- Go to Diamond City .
- Find Information about Shaun .
- Go to the Valentine detective agency.
- Mission reward
- +173 points.
A very unholy Valentine
- Mission objective
- Find Nick Valentine.
- How is it done?
- Go to Park Street .
- Get to Vault 114.
- Rescue Nick Valentine / Follow Nick Valentine .
- Mission reward
- +236 points.
Get a hint
- Mission objective
- Enter the home of Kellogg .
- How is it done?
- Go to the Valentine Detective Agency.
- Follow Nick .
- Get the key to Kellogg ‘s house.
- Investigate Kellogg ‘s house.
- Mission reward
- +248 points.
Meetings
- Mission objective
- Find Kellogg and obtain information about the whereabouts of Shaun .
- How is it done?
- Follow Meatball / Look for clues that lead you to Kellogg .
- Find a way to enter Fort Hagen .
- Search Fort Hagen .
- Face Kellogg / Kill Kellogg / Return to Diamond City .
- Mission reward
- +310 points.
Dangerous Minds
- Mission objective
- Explore Kellog ‘s memories and gather information about Shaun .
- How is it done?
- Talk to Dr. Amari .
- Explore Kellogg ‘s memories. .
- Mission reward
- +354 points.
The shining sea
- Mission objective
- Talk to Virgil .
- How is it done?
- Find Virgil in the Shining Sea.
- The crater of Atom.
- Rocky cave – Virgil ‘s Laboratory.
- Mission reward
- +434 points.
Hunter hunted
- Mission objective
- Get the Chip of the Cazasynths .
- How is it done?
- Travel to the CIT / Tune in to the radio frequency of the Cazasynths .
- Track the Cazasynths .
- Kill the Cazasynths .
- Mission reward
- +478 points.
The Molecular level
- Mission objective
- Build the signal interceptor and teleport to the Institute.
- How is it done?
- Have them analyze the chip of the Cazasynths.
- Come back with Virgil .
- Get help building the signal interceptor.
- We have several options here.
- Build the reflecting platform.
- Molecular Beam Emitter / Repeater Antenna / Control Console.
- Mission reward
- +599 points.
Institutionalized
- Mission objective
- Meet Father.
- How is it done?
- Get in the elevator.
- Meet the division leaders.
- Mission reward
- +521 points.
The Secret Mission – Shaun Synth
- Mission objective
- Get Shaun Synth .
- How is it done?
- If you are in the faction of the MinuteMen l or find ntras in the Castle .
- In the Brotherhood of Steel you get in the Prydwen .
- In the fraction d the Railroad l o we will find in the Railroad Headquarters.
- Upon completing the mission “Nuclear Family” we will find him in Father’s rooms.
- What about Shaun Synth?
- Regardless of where we locate Shaun Synth when talking to him, he will ask us to bring him 3 devices:
- A phone.
- An alarm clock.
- Reward:
-
- A laser-powered gamma wave emitter.
- A Shredder Machine Gun.
- A hot plate.
-
- Reward :
-
- A “ Difde Dásed ” which is a laser rifle with unlimited ammunition capacity.
-
- Regardless of where we locate Shaun Synth when talking to him, he will ask us to bring him 3 devices:
Fallout 4 endings
The endings of Fallout 4 depend on the decisions we have made and with which faction we reach the endce of the game.
It should be noted that the mission “The Molecular Level” is the key to the progress of the story.
But before starting this mission, it is essential to have a save point, to be able to finish the story with the 4 factions.
The beginning
When starting this mission they provide us with optional objectives, which are built following the instructions of the following 3 factions:
- The MinuteMen .
- The Brotherhood of Steel.
- The Railroad.
With these fractions the data is recovered from a terminal of the institute. And to achieve this you must complete the missions provided by each of these factions:
- “Internal Work” for MinuteMen.
- “Out of the Wire” for the Brotherhood of Steel.
- “Underground cover” for the Railroad.
In addition, the information obtained, in these missions in one of the fractions, can be shared with the other two fractions and thus we will be able to opt for the missions of these other fractions
The final mission of each of these 3 factions is to reach The Nuclear Option to destroy the Institute after placing the explosives in the reactor.
The end
It is evident that when we advance in the line of one of the factions, the missions of the other factions are lost. Likewise, the happy ending of each fraction will depend on where we go. In this sense, if we go with:
- X6-88 (colleague from the Institute) to Prydwen or to the Railway Headquarters, we will end up being enemies of the Brotherhood or the Railroad.
- The Paladin Danse (companion on the part of the Brotherhood) to the Railway Headquarters, we will be his enemies.
- Deacon (partner on the part of the Railroad) to the Prydwen we will end badly with the Brotherhood of Steel.
On the other hand, if you take into account the previous items, you will be able to reach the end of each fraction, although it is reached in 4 different ways, the final sequence is the same for all 4.
Final recommendations on story missions in Fallout 4
It is worth noting how important it is to be attentive to the environment. After all, Fallout 4 is a game where the best things are well hidden on every map in the game.
Likewise, we can recommend that you do the secondary missions of the game. In them you will find equipment, skills and other items that will make your life much easier .
For now, when it comes to story missions in Fallout 4 , we can only invite you to enjoy this great game in its fullness.