In Kingdom Two Crowns, mounts are the animals you ride to travel across your kingdom — from horses and deer to unicorns, griffons and dragons. Each mount has its own stamina, speed and special ability, plus an unlock cost in gems. Below you’ll find how mounts work, how to manage their stamina, and a full list of every mount with its cost and abilities.
Kingdom Two Crowns is a side-scrolling micro-strategy game where your mount is central to how you rule, defend and expand.
How do you get a mount?
A mount is any animal you can ride. To unlock a new one you pay a fee of 1 to 3 gems; once unlocked, you mount it by paying a small number of coins. Switching between mounts costs the same gem fee again. As you explore, you’ll find new creatures scattered across the islands.
Managing mount stamina
Every mount has stamina that drains as it gallops. When fully depleted, the mount can only walk until it slowly regenerates on its own. To speed this up, stand still on grass and let your mount graze — once it finishes eating, its stamina refills and you get a temporary unlimited-stamina boost. Small glowing particles around your mount signal the boost is ready. Note: walking (instead of running) during the boost won’t preserve it, so plan your sprints.
All Kingdom Two Crowns mounts
| Mount | Unlock | Ride cost | Key ability |
|---|---|---|---|
| The Deer | 1 gem | 3 coins | Best early mount (2nd island). Same stamina as the basic horse; faster in forests, slower on plains; charms forest animals to make hunting easier |
| The Griffon | 2 gems | 8 coins | Found crashing down in forests. Stamina boost on any terrain, even winter. Can recoil and stun enemies with Left Shift |
| The Great Bear | 2 gems | 15 coins | On the 4th island (ruins with a hive). Low stamina but fast restore; very fast short sprints; farms coins by running over rabbits and raccoons |
| The Lizard (Drake) | 3 gems | 14 coins | Fast on all terrain. Gains speed by resting in sunlight (not grass), so no boost at night. Breathes fire with Left Shift, leaving a burning trap |
| The Unicorn | 4 gems | 16 coins | Spawns from the pink tree. Faster on grass; grazing ejects 3 coins for easy income |
| The War Horse | 4th island | — | New Lands only. More stamina than the basic horse, same speed. Every ~15s of galloping casts a protective spell on ~20 nearby subjects for ~12s |
| The Great Reindeer | Event | — | New Lands Christmas event (Dec 25–Jan 1). A festive Great Stag that pulls a sleigh dropping ~50 gifts, which convert to coins |
| The Bonemare (Undead Horse) | Event | — | New Lands Halloween event. Extremely high stamina, found (not unlocked) on later islands. Once ridden you can’t switch mounts until you lose; turns the ruler into a semi-transparent ghost. Can be kept indefinitely if you don’t lose |
Frequently Asked Questions
What is the best mount in Kingdom Two Crowns?
It depends on your goal: the Deer is the best cheap early mount, the Unicorn and Great Bear are great for farming coins, the Lizard is fastest across all terrain, and the War Horse is best for defense thanks to its protective spell.
How do you refill a mount’s stamina?
Stand still on grass and let your mount graze. When it finishes eating, its stamina refills completely and you get a temporary unlimited-stamina boost, signaled by glowing particles.
How do you unlock the Unicorn in Kingdom Two Crowns?
The Unicorn spawns from the pink tree and costs 4 gems to unlock, then 16 coins to ride. Grazing on grass ejects 3 coins each time, making it a strong income mount.
Can you switch back after riding the Bonemare?
No. Once you ride the Bonemare (Undead Horse) during the Halloween event, you can’t switch to another mount until you lose the game — but you can keep it indefinitely as long as you keep playing.
More Kingdom Two Crowns guides
- Kingdom Two Crowns Hermits Guide — where to find every hermit and what they do



















