It is very difficult to find such a powerful tool to recreate and educate regarding the history of humanity as video games. A great example of this we have with Europa Universalis 4 that transports us to a era where wars for territories and the exploration of new worlds were just beginning. That is why if you want to join this adventure you will need some of the most important Europa Universalis 4 Console Commands.
With them, you can access a completely new universe of democratic and strategic possibilities that will allow you to build the world as you want it to be. The rest of how you will govern it will depend on you.
What is Europa Universalis 4?
To start our journey through the fascinating world of the Bronze Age and shape a world in our image and likeness using the Europa Universalis 4 Console Commands that you will learn below. It is important that you understand the basic idea of this amazing game.
In this sense, we can define Europa Universalis 4 as a strategy game where we will live in a world without borders and where each kingdom will seek to gain as much territory as possible. It should be noted that it takes you back to those post-Byzantine centuries and that you will have to develop an incredible political and negotiation capacity to be able to build your empire.
Likewise, it has a multiplayer mode with which you can share the experience with your friends and thus forge an increasingly competitive world, always respecting historical processes such as war and politics that stood out so much during this period of the history of mankind.
What are Europa Universalis 4 Console Commands?
After knowing the ideas that make Europa Universalis 4 an incredible offer within the gamer universe, it is relevant that you know the dangers and the difficulty of managing a kingdom to turn it into a great power.
From alliances to war decrees, popularity with your inhabitants to the use of spies to endorse or deflect international regulations. All this makes up an incredible number of obstacles that will give you long days of fun.
But, as it is quite difficult to try to control everyone, which, in essence, is the objective of this game. There are a series of commands or Europa Universalis 4 Console Commands that will make your campaign a success, or a tyranny.
In this vein, we can say that these Europa Universalis 4 Console Commands are just a set of cheats that will make the game respond in the way you want it to to achieve your goals. Likewise, they will offer you a panel of options to manage your resources and human personnel. Without a doubt, they are a tool that will end up being very useful as you discover that democracy is not something so easy to understand and execute.
How to activate Europa Universalis 4 Console Commands?
After knowing the basics of the game as well as the reason for using the Europa Universalis 4 Console Commands , it is time to talk precisely about how to start using these cheats to your advantage. In this sense, the first thing you will have to know will be how to open the panel where we will enter each of these commands.
To do this, just use the `, ~ keys or the SHIFT + 2 combination to open the game console. Once in it, you only have to write any of the Europa Universalis 4 Console Commands that you will learn about later.
Later you will have to press the enter key to finish the process and start enjoying these incredible tricks that we are sure will be of great help to write your own ending in Europa Universalis 4 and become the master of the world.
Europa Universalis 4 Console Commands
Now that you know all the necessary basic points about the Europa Universalis 4 Console Commands , the expected moment has arrived. From this point on, we will present you with more than 200 commands that will make your game an incredible adventure.
This command will create an admiral with the specified hit, shot, maneuver and siege level. If the country tag is specified, the newly created admiral will be added to the country, if not specified, the admiral will be added to the country you are using.
|Use it when you want to change the age of the game to any of its eras:
|add_cardinal||Add a bishop to your current country (if Catholic).|
|add_core||Used to conquer the province with the specified ID as the core of the country it belongs to.|
|add_devastation||Adds the specified amount of damage to the specified province.|
|add_diplo||Add a diplomatic route to the country / region with the specified label.|
|add_faction||Add the faction with the specified name to the country you are currently using.|
|add_idea_group||Complements the specified group of ideas to your specified country or country tag.|
|add_interest||Add the country you are interested in (specified by the country tag).|
|add_liberty_desire||Used to add or remove the desire for freedom in a country / region specified by its country tag.|
|add_local_autonomy||Attaches the specified number of local autonomous regions to the province with the specified ID.|
|add_loyalty||Increase patrimony loyalty with the specified ID. Enter a negative number to remove loyalty. For the inherited ID, see the description of the parameter. DLC: Cossacks.|
|add_missionary||Add missionaries to countries with specific country tags.|
|add_natives||Add a local person to the province with the specified ID. The added number is equal to the specified number multiplied by 100 – the number of 1 will add 100 locations.|
|add_opinion||This order can increase the opinion of one country towards another by 100.|
|add_pa||The cheater uses a designated tag to add 10% of the patriarch’s authority to the country.|
|add_permanent_claim||This order will permanently declare the province of the specified country / region. Permanent claims will not expire.|
|add_pi||This command will add 100 Influence Potatoes to the country with the specified tag.|
|add_prosperity||This order can be used to make a province more prosperous. Specify a negative number to reduce the prosperity of a province.|
|add_reformlevel||This command can be used to increase the level of reform of the Holy Roman Empire.|
|add_republican_tradition||This command will add the specified number of Republican traditions to the country with the specified country tag.|
|add_trait||This command adds the specified characteristics to the rule for the country you are currently using. DLC: Human Rights.|
|adm||This command adds a specific number of administrative powers to the county using the specified tag. Specify a negative number to remove management rights.|
|ai_minister||The AI of the designated minister will vary.|
|ai||This command can be used to credit and debunk AI for all countries or specific countries|
|aiinvalid||After its execution, it will print a list of invalid AI command counts.|
|aiview||Alternatively the visibility of detailed AI information will be enabled and disabled.|
|annex||This cheat method will append a country with a designated label to its own country or a designated country.|
|army_tradition||Adds the specified number of military traditions to the specified country tag.|
|army_professionalism||Add the specified amount of military experience to the specified country tag.|
|autosave||This instruction will save the game.|
|balance||Running this command will print balance information to the game.log file (not to the console).|
|bearhaslanded||This command spawns Jan Mayen in the specified province.|
|change_religion||Used to change the religion of the country or province specified by the country tag or the province ID.|
|clear||It will cross out the console, which means that all messages previously sent to you will be hidden (they will not erase the console log files, but only the console in game).|
|clr_flag||Remove the global flag.|
|clr_prov_flag||This command clears the flag of the province.|
|combatsound||Used to change the frequency of the random sounds emitted from the battle view.|
|control||Implants the controller of the specified province in the specified country / region tag (if the country / region tag is not specified, the country / region you are playing will become the controller).|
|country_modifier||Prints the value of the specified modifier for the destination country / region.|
|create_march||The order allows the designated country to enter the second designated country.|
|culture||Vary the main culture of your country to the culture of the specified province ID.|
|date||Modify the game date to the specified date.|
|debug_info||Alternately enables and disables the visibility of debugging information.|
|debug_mode||Enables debugging of instrument information, which means that when you hover over a position in the game, the country / region label, province ID, and edge distance will be displayed.|
|debug_nogui||The visibility of the game GUI varies; using this option in the game will hide things like menus and toolbars.|
|debug_reload_areas||This command will reload all areas on the map, useful for debugging and correcting errors.|
|declare_war||This type of trap causes two designated countries (countries) to declare war on each other, without the need for reasons of war.|
|dip||Add or remove diplomatic powers in a country.|
|diplocount||Prints the debug information and statistics of diplomatic operations in the game.log file.|
|diplomacy_info||Sends information about diplomatic relations to the game console.|
|disaster||With this trick you can start a natural, social or political disaster in the nation or region you want. You just have to type her ID to get it all started.|
|discover||Useful to know the capital of a specific country / region in a specific country / region.|
|economy||Running this command will print the debugging information on economics to the game.log file.|
|epicfail||Very useful for all spies belonging to the specified country to fail.|
|exhaust||Command that will add or remove war consumption for the specified country / region.|
|fast_diplo||Cancel the waiting time required for the appointment of diplomats.|
|form_union||Forms an alliance between two designated countries.|
|frenzy||Enable “High Power Frenzy” and disable with “frenzy_off”.|
|fullscreen||Successively enable and disable full screen mode for the game.|
|god||Alternately enable and disable God mode.|
|helphelp||Joke command: send joke response “not useful for you” to console.|
|helplog||Prints a list of all console commands in the game.log file.|
|humans||Add the specified number of people to the current country / region.|
|ideadump||Print a list of all countries / regions and their general ideas in the game.log file.|
|imperial_authority||It increases or decreases the pilgrimage authority of the emperor of a specific country.|
|infinite_combat||Enable infinite battle mode (unknown).|
|inflation||Increase or reduce inflation in a specific country / region.|
|kill||Authorizes to kill the ruler of the specified country.|
|kill_cardinal||This command kills the first cardinal in the country / region specified in the cardinal list.|
|kill_heir||Order to remove the heirs of the specified country.|
|kill_leader||Assassinate a random leader (from any country in the game).|
|leader||You will organize generals (warlords) with designated firing, attack, maneuver and siege characteristics for designated countries / regions.|
|legitimacy||Used to change the legitimacy of the leader of a specific country / region.|
|low_memory||Try to reduce the amount of RAM (memory) used in the game.|
|mandate||This instruction adds the specified authorized quantity to the country / region you are currently using.|
|map_random||Useful for randomly generating new parts of the map.|
|map_vertextextures||Alternately enables and disables the visibility of vertex textures on the game map.|
|mapmode||Modifiesthe game map mode to the specified map mode.|
|memory||Indicates the amount of memory (RAM) currently used by the console game.|
|thousand||Useful for adding or removing military power from a specific country / region.|
|msg||Alternately enables and disables the popup that is displayed every time you receive a message.|
|native_uprising||Starts a local survey in the province with the specified ID.|
|navy_tradition||Adds the specified number of naval traditions to the country with the specified country tag.|
|nextsong||Modify the currently playing song (in-game music) to the next queued song in the playlist.|
|nolimit_missions||It excludes the limitation on the number of top tasks you can choose from.|
|nopausetext||Alternately point to and hide the pause banner in the game GUI.|
|nudge||Indicates the fine adjustment tool.|
|own_core||Changes the owner of the specified province and makes it the country core with the specified country tag.|
|piety||Increase and eliminate piety in Muslim religious countries.|
|pirate||Starts the pirates in the province with the specified ID.|
|poll||Debug polls for valid events.|
|population||Adds the specified number of people to the province with the specified province ID. Note that this order only applies to provinces that belong to colonies.|
|power||This command adds the specified number to all “energy points”. The point of power is the administrative power, the military power, the diplomatic power and other powers of the country.|
|powerspend||Prints the electricity consumption statistics available in all countries / regions.|
|prestige||Useful to increase or decrease the reputation of a specific country / region.|
|prices prices||It will post the price information in the game.log file.|
|print_flags||List the global flags in the console.|
|print_prov_flags||This command will print a list of province flags with the specified ID to the console.|
|PrintSynchStuff||Print the “random number” of the game and the map seed.|
|province_modifier||Points to the modifier value of the specified province ID (impulse, etc.).|
|reform||Use the specified province ID to initiate reforms within the province.|
|refreshknowledgecount||Update the value in the performance calculator (this command has not been tested by EU4Cheats, so it may not work as expected).|
|reinitchat||Restart the chat.|
|reload_canals||Increase the channel bitmap.|
|reload_heightmap||Fill in the height map of the game.|
|reload_lakes||Reload all existing lakes in the game.|
|reload_map||This command reloads the map.|
|reload_provincemap||Command that fills the map of the province.|
|reload_straits||Reloads all narrow vertex buffers.|
|reload_treemap||This command reloads the tree view of the game.|
|reloadfx||It will reload the game’s shader. You can choose to specify the map name, postfx, or the file name (ending in.fx).|
|reloadinterface||Useful for reloading the game GUI (HUD element).|
|reloadloc||Increase the language files of the game.|
|reloadtexture||To reload the texture with the specified name.|
|reloadtradewinds||This command reloads the tailwind of the game.|
|remove_cb||Order that removes the casus belli (specified by its ID and the flags of the two countries involved).|
|remove_claim||Used to remove the declaration made by the specified country / region against a province.|
|remove_core||Mandate so that the specified province is no longer the core of the country to which it belongs.|
|remove_defender_faith||Precept will remove the title of defenders of religious beliefs from your country.|
|remove_interest||Order removes a country from the interests of your country.|
|remove_march||Disposition makes a country no longer a march of another country.|
|remove_rival||Artifice so that the designated country is no longer a competitor of its current country.|
|remove_trait||Exclude the specified characteristics of the rule for the country you are currently using. DLC: Human Rights.|
|rendertype||Prints the backend currently used for rendering graphics.|
|reset_economy||Restores the economic statistics that are displayed when the economic console command is executed.|
|reset_god||He will restore his personal gods to his present country. DLC: national wealth.|
|reset_migrate||To culminate thecooling time, which limits the migration rate.|
|reset_mission_cancel||Clear the cooldown, which limits the time a country can start another mission after canceling the previous mission.|
|reset_powerspend||Resets the statistics shown in the “powerspend” command.|
|revolt||To start a survey in the province this command uses the specified ID.|
|revolution_target||This order makes the designated country the “revolutionary target” of the game.|
|rgb||Stamps the specified number of random RGB (color) values in the game.log file.|
|russian||Add a specific number of government capacity points to the current country / region. DLC: Third Rome.|
|sailors||It will add the specified number of sailors to the specified country / region.|
|savegame||Save the game.|
|score||After running this command, the score information will be printed in the game.log file.|
|selflearningai||Enable and / or disable the game’s self-learning AI (artificial intelligence).|
|set_flag||Sets the specified global flag. Use clr_flag to remove.|
|set_leader_trait||It will build the characteristics of the military leaders in your country / region to the characteristics with the specified characteristic ID.|
|set_prov_flag||Establish the designated flag for the province with the designated ID.|
|setmissionaryprogress||Use to advance the advancement of missionaries in designated provinces.|
|show_ideas||Useful to print a list of ideas marked by country/ region specified in the game.log file.|
|siege||Quickly the cheater will win the current siege of the designated province.|
|smoothframelog||Alternately enables and disables smooth frame recording.|
|spawn||Generates a unit with the specified ID in the province with the specified ID.|
|spawnactor||Order that generates actors with the specified name and in the specified province.|
|splendor||This instruction provides 1000 splendor for your current country / region.|
|spritelevel||Command that sets the assistant level for your country.|
|spynetwork||The trick adds spynet points to the specified country tag.|
|stability||This trap will add a specific amount of stability to the specified country / region tag.|
|state||Useful to configure the specified province is a state; if it’s a state, set it as a region.|
|stats||Print statistics to the game.log file.|
|surrender||This order will make your current country surrender.|
|tag||Useful to replace the specified country label.|
|tech||This command adds a specific number of tiers to all types of technology.|
|test_achievement||This is a debug statement in testing the specified achievement.|
|testevent||Use it to test filter the specified event.|
|testmission||For debugging, test the specified task.|
|texture_usage||Prints the information about the use of the game texture on the console.|
|time||Illustrates the current time on the console.|
|timer||It is a debugging tool to print the data collected for the ‘timer_start’ command.|
|timer_reset||It will reset the debug timer (after starting with the “timer_start” command).|
|timer_start||Useful for starting the debugging timer.|
|timer_stop||Prevents the debug timer from collecting data.|
|touch_test||Used to test touch / collision.|
|trust||Adds the specified amount of trust.|
|update_loc||It will update the localization file for the specified language tag.|
|validateevents||Used for debugging, it will check for all events and not trigger them.|
|vassalize||Apply to make the specified country tag a vassal of the second country tag.|
|version||To print the version of Europa Universalis IV that you are running.|
|victorycard||Useful for crediting the victory card in single player mode.|
|window||You will activate or deactivate the specified window.|
Common problems with Europa Universalis 4 Console Commands
Continuing with our journey through the fascinating world of Europa Universalis 4 Console Commands , it is time to do a special segment where we will touch on the possible solutions to some problems that arise in the game.
The first one is that in most of these commands you will run the risk that your game will be blocked and stop working. Therefore, it is always advisable to make frequent backups in order to save your progress.
In case when using window or full screen mode you throw up a problem, go directly to the game directory and verify that the Game Option parameters are 0 or 1. Any other value will cause your game to erroneously execute these commands and, obviously, will generate catastrophic crashes that will end up closing the game.
Another tip for computer users that is quite useful is to configure your computer’s firewalls so that you can develop cooperative campaign modes without major problems. Most of all to prevent the antivirus from coming into play and censoring. In this sense, it is advisable to create an exception for the game folder to avoid further problems.
With this we have covered most of the most common errors when running the Europa Universalis 4 Console Commands. However, there is the possibility that another problem occurs that we have not touched. In this case, contact the support system of the platform from where you purchased the game immediately.
Last observations on Europa Universalis 4 Console Commands
After having made this extensive journey in which we hope to have covered all the main points of interest related to the Europa Universalis 4 Console Commands. At HDGamers, we can only make some final recommendations so that you can fully enjoy the experience of this great game.
First of all, we can advise you to always have a file where you save the IDs of the provinces or characters. In this way, you can more efficiently locate the place or inhabitant with which you want to apply any of these commands. After all, the vast majority require the use of these identifiers.
On the other hand, it is always a good idea to start a solo game to adapt to the controls and the idea of this game. However, there are already numerous communities where you can find a kind of tutor or teacher to guide you along the path of the game in a better way. To do this, in the event that you feel completely lost, you can start a cooperative campaign with someone more experienced.
Before you finish, remember to visit some of our most read articles:
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We hope you have enjoyed this post and that you found the information you were looking for. If you think that we should update any information about Europa Universalis 4 Console Commands or that we have made a mistake, do not hesitate to write to us!